FIRE
3R-Genex Magma
Archetype:
Genex
ATK:
1000
DEF:
200
View:
2899
When this card is Normal Summoned, you can add 1 Level 2 "R-Genex" monster from your Deck to your hand.
R-Genex Magma — Power Evaluation
Final Score: 60 ± 5 · Confidence: Medium
- Intrinsic: 57 · Deck: 65 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Combo enabler
Why it scores here
R-Genex Magma is a 3-copy Genex staple that fuels the archetype's resource-generation engine by searching Level 2 R-Genex monsters on Normal Summon, enabling the continuous search chains that drive synchro and xyz combos. Its power lies entirely in consistency and synergy: the 1000 ATK and FIRE Pyro frame provide backup material utility when the search effect is negated or unavailable, but no disruption or board-building value. Combo data is absent, so conversion is inferred from 100% inclusion in Genex and 99.3% co-deck rates with core pieces; the archetype lock (Level 2 R-Genex target) and net-zero card economy hold the score below 65.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 82 | Level 3 Normal Summon with 2.75 copies run per deck (avg) and 204/267 decks running 3 copies ensures consistent hand access in opening turns (observed from deck data). |
| Combo & Conversion | 55 | Text delivers net-zero search (−normal summon use, +tutor), building no board independently; incremental value via Genex's multi-summon synergies, but combo examples are absent and cannot be verified (data gap). |
| Resource Economy | 45 | Pure search effect with no card advantage, recursion, or hand refuel; thinning is incremental and insufficient to offset the normal summon slot cost (verified from card text and lack of economy clauses). |
| Effect & Interaction | 8 | No disruption, negation, removal, or opponent interaction; role is pure setup and consistency (verified from card text). |
| Material Utility | 65 | Level 3 FIRE Pyro is generic Synchro/XYZ material with decent fit in Genex's synergy lines; playable even when effect negated by hand traps (inferred from level, attribute, and archetype context). |
| Resilience & Flexibility | 50 | One-time search effect vulnerable to hand-trap negation (Ash Blossom appears in 89.5% of decks); no recovery clause or multi-turn utility in text (verified from card text). |
| Deck-Building Efficiency | 68 | 3-copy staple with no brick penalty or lock-in restriction; archetype-specific target (Level 2 R-Genex) limits splashability, but appears in 22 archetypes with varying inclusion (observed from archetypes and usage statistics showing 100% Genex inclusion, <5% elsewhere). |
Calculation
Weight profile: 0.7 primary Searcher/Tutor + 0.3 secondary Combo enabler. Intrinsic ≈ 57, Deck ≈ 65, Meta = provisional. Modifiers: archetype lock-in (-2). Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, combos absent)
Strengths
- 3-copy Genex staple with 100% inclusion in primary archetype and 99.3% co-deck rate with R-Genex Turbo, Genex Ally Birdman, Genex Power Planner, and Repair Genex Controller
- Level 3 Normal Summon with 2.75 copies per deck provides multiple accessibility routes and clean opening-hand consistency
- Level 3 FIRE Pyro body serves as generic Synchro/XYZ material utility even when search effect is negated
- Appears in 22 distinct archetypes (Horus, True Draco, Superheavy Samurai, Ally of Justice, etc.) showing modest portability
Weaknesses
- Net-zero card economy on summon; value is incremental deck thinning only, not hand advantage or resource gain
- Highly vulnerable to hand-trap negation (Ash Blossom appears in 89.5% of decks) with no recovery or alternate activation
- Archetype-locked to Level 2 R-Genex searchable targets; minimal utility outside Genex variants
- Combo conversion is inferred from deck evidence alone; no board-building examples available to verify actual power
Counters / choke points
- Ash Blossom & Joyous Spring (89.5% co-deck rate; negates search activation)
- Effect Veiler, Infinite Impermanence, or any hand trap that negates Normal Summon
Best use
consistency piece; core enabler of early-turn search chains in Genex's multi-summon gameplan. Decks: Genex. Suggested copies: 3.
Evidence & gaps
- Verified: Card text: 'When this card is Normal Summoned, you can add 1 Level 2 R-Genex monster from your Deck to your hand.'; Level 3 Effect Monster, FIRE Pyro, 1000 ATK / 200 DEF, Genex archetype; 267 decks run it across 4 formats (TCG, OCG, MasterDuel, DuelLinks); Usage statistics confirm 100% inclusion in Genex with 3 copies typical; 204/267 decks run 3 copies; 60 run 2; 3 run 1 (deck data distribution); 99.3% co-deck rate with 5 core Genex pieces (R-Genex Turbo, Birdman, Power Planner, Repair Controller, Arms Return Zero); Appears in CORE section of Genex Guide alongside other central archetype pieces
- Observed: 22 distinct archetypes run it (Genex, Horus, Ally of Justice, Crimson Dragon, True Draco, Superheavy Samurai, Psy-Frame, Ice Barrier, Bystial, and 13 others); Avg 2.75 copies per deck (range 1–3); 74.5% of 267 decks are Genex; remaining 25.5% split across niche archetypes with <5% each; 93.3% of decks run Gameplay Type 7 (likely synchro/xyz-focused format)
- Inferred: Primary role: Searcher/Tutor (direct 'add from Deck to hand' effect with no cost stated); Secondary role: Combo enabler (Normal Summon is gating action for Genex's multi-summon search chains per guide context); Level 3 FIRE Pyro body serves as generic Synchro/XYZ material provider; Archetype-locked to Level 2 'R-Genex' searchable targets; splashability is fundamentally limited despite 22 archetypes playing it
- Data gaps: No combos supplied — combo conversion and confirmed board-building impact cannot be verified; score relies on deck evidence alone No banlist data — assumed 3 copies legal (unlimited) in all formats Once-per-turn clause absent from text (no 'once per turn' stated; possible data error in transcription or evidence extraction) No ruled interactions or timing clarifications available; relying on standard search activation rules






